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Thread: what the
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February 10th, 2010, 11:28 AM #1Godlike
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coL.ixmike88: ?
coL.ixmike88: i aint a nerd
coL.ixmike88: im a dota player.
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February 10th, 2010, 11:31 AM #2
Re: what the
Wow this is gonna be like COD BUT IN DOTA OMGGGGGGGGGGGGG
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February 10th, 2010, 12:41 PM #3
Re: what the
It's pretty crazy.
1:09 AM - DiSMeK: damn bro its the ganked sniper
1:09 AM - DiSMeK: that shits more legendary than yaphets sf
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February 10th, 2010, 12:42 PM #4M-M-M-Monster Kill
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Re: what the
can someone copy and paste the article here. gosugamers restricted at school

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February 10th, 2010, 12:46 PM #5Mega Kill
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Re: what the
nice
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February 10th, 2010, 12:47 PM #6Holy Shit
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Re: what the
Innovations in DotA: Capture Point mode announced
Up until recently, Capture Point-style gameplay was almost exclusive to first person shooters - IceFrog intends to change that!
The announced mode, Capture Point, is probably known to the players of Valve's Team Fortress 2 and other, similar shooters. The basics: get the tactical points around the map before the other team does, or fight 'em for it! According to IceFrog's update, the new DotA mode will act similarly.
What we know so far, is that there will be 6 points, that will spawn around the map after the tenth minute. We can guess that this is to ensure that the lane-phase isn't completely out of the game while this mode is played. However, the farming expected in the mode is probably way smaller than what the current game calls for.
Another interesting feature, possibly inspired by the mentioned game TF2 (or a result of the partnership of our favorite developer and Valve, but this is just a guess) is that the 6 points will be captured faster if more heroes are nearby. By having to stand on them, and having more points than there are heroes in a team, this opens up endless possibilities for rushing, turtling and completely new strategies as well. Captured points will also provide auras that give boosts to damage, armor, gold(bye to farming), regeneration or movement speed, so holding them actually gives a big advantage.
The new mode took the spotlight, but now that we're mentioning that word, there's good news for those behind it as well: spectators will be able to zoom in and out, making the game more practical to watch. IceFrog notes that none of these ideas are final, and promises to keep working on the balance and other features with equal regard. 6.67 is sure to bring a whole new level of fun to the game.
-KFC NIGGA
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February 10th, 2010, 12:47 PM #7M-M-M-Monster Kill
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Re: what the
ill post about it on main page frankie hold on
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February 10th, 2010, 12:47 PM #8M-M-M-Monster Kill
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Re: what the
yo you two rehabs go delete your post
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February 10th, 2010, 12:49 PM #9M-M-M-Monster Kill
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Re: what the
what the

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February 10th, 2010, 12:50 PM #10Holy Shit
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Re: what the
?
Originally Posted by dRw

-KFC NIGGA
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February 10th, 2010, 12:51 PM #11M-M-M-Monster Kill
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Re: what the
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February 10th, 2010, 12:52 PM #12M-M-M-Monster Kill
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Re: what the
you and deadpres posted the same long post and gosugamer are terrible writers gogo
Originally Posted by wtfDOTA
http://nadota.com/news/532-sneak-peak-on-667 !!!
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February 10th, 2010, 12:54 PM #13M-M-M-Monster Kill
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Re: what the
Originally Posted by wtfDOTA

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February 10th, 2010, 12:54 PM #14Legend
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Re: what the
Wow this partnership with Valve is making big waves already-- GOGOGO!
(although this mode seems a little crazy, imo...)
glocks4sale aka Clutch[Prime]
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NADS Content Staff
Previously of Area 51, MainLine Gaming
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February 10th, 2010, 12:56 PM #15Holy Shit
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Re: what the
.... im not a rehab wtf.....
Originally Posted by dRw

-KFC NIGGA
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February 10th, 2010, 12:58 PM #16
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February 10th, 2010, 01:10 PM #17
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February 10th, 2010, 02:43 PM #18
Re: what the
Why did you make the IceFrog look like dick...put it back to original size or something noob.

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February 10th, 2010, 06:04 PM #19Mega Kill
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Re: what the
lol this looks like fun....time for apsh pudge
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February 10th, 2010, 06:51 PM #20M-M-M-Monster Kill
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Re: what the
Awesome update, i hope its good enough to do some fun cw's with it.



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