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  1. #21
    Beyond Grantlike iamafuckingretard's Avatar
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  2. #22
    Pooplike Theodore's Avatar
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    I recommend not having 17 players in game, too hectic.

    I also recommend 24hr days and 12hr nights. that end when they end

  3. #23
    I love Love LOVE NADOTA!!
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    i meant jae
    Quote Originally Posted by yung_nigga_sigma View Post
    that fucking black chick I fucked gave me chlamydia what the fuck. Thank god I got an std test literally the day after I fucked her so I caught it very early. I mean I also got it because I'm an ex IV drug user but whatever. Moral of the lesson: don't fuck ******s in rehabs but tbh getting to bust in a ****** raw twice was kind of worth the shot in the arm and two pills I had to take to get rid of the nasty disease she carried.

  4. #24
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    Quote Originally Posted by Theodore View Post
    I recommend not having 17 players in game, too hectic.

    I also recommend 24hr days and 12hr nights. that end when they end
    Do you need 17 players to have a 1 man third party? I haven't really thought this stuff out yet but the standards seems 13 or 15

  5. #25
    I love Love LOVE NADOTA!!
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    im thinking 24 or 36 hour days and 12 hour nights, but if we end up doing setup 1 then first night will be 24 hours
    Quote Originally Posted by yung_nigga_sigma View Post
    that fucking black chick I fucked gave me chlamydia what the fuck. Thank god I got an std test literally the day after I fucked her so I caught it very early. I mean I also got it because I'm an ex IV drug user but whatever. Moral of the lesson: don't fuck ******s in rehabs but tbh getting to bust in a ****** raw twice was kind of worth the shot in the arm and two pills I had to take to get rid of the nasty disease she carried.

  6. #26
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    BrendanGleason

  7. #27
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    lets do 50 hour day 1

  8. #28
    Beyond Grantlike iamafuckingretard's Avatar
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    two weeks

    by grizzly bear

  9. #29
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    BrendanGleason

  10. #30
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    Would need 17 players tho

  11. #31
    Beyond Grantlike jajaja's Avatar
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    Quote Originally Posted by brendan View Post
    This is aqesome

  12. #32
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    What about 17 players with Two Cult Leaders and the rest are town.........

  13. #33
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    BrendanGleason
    Nvm thats impossible for town to win xd

  14. #34
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    13/15 game, with town daykilling abilities like Gunsmith vs 1 Cultleader and No Scum

  15. #35
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    Also we could just play friends&family setup

  16. #36
    Beyond Grantlike flopagis's Avatar
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    sign

  17. #37
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    Quote Originally Posted by flopagis View Post
    sign
    nice

  18. #38
    Beyond Grantlike iamafuckingretard's Avatar
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    thanks flop

  19. #39
    Holy Shit
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    town role: busdriver?

    pick one player, and make him perform his night action on a different player instead?

    this could be an interesting role, i've seen it in sc2 mafia


    setup 1 with an extra 2 town and 1 SK, or setup 1 as it is seems fine

    whatever you create I will -sign for sure


    That mentor role looks very interesting


    A town PR who can type something special in chat, which declares he is a TOWN MAYOR to everybody, and it makes his votes count for double for the rest of the game
    he could also have a 1x bulletproof vest or something like this



    A town PR who types something special in chat, which decalares he is TOWN ____ to everybody, and it allows him to recieve PMs from all users (this could be moderated on discord somehow?)
    I can't think of a good name for this role, but it could allow town cop to give him valueable information, and of course scum players to feed him misinformation or just kill him. It could lead to be a big swingturn for one important day. Could be interesting.



    "Town Lunatic" who has a one time day use gun which will also kill another random player as well when used, important mafia PRs could have 1x bulletproof vests to balance this.

  20. #40
    Pooplike Theodore's Avatar
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    pepper just rig me a power role. i deserve it

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