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Thread: Mafia #10
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December 14th, 2011, 01:38 PM #1
Mafia #10
Results
Day 1: wtfDOTA the Mafia Cop was lynched.
Night 1: MURS the Mafia Hooker and m0rphl1ng the Townsperson died.
Day 2: bdiz the Bulletproof was lynched.
Night 2: PAINTITGOLD the Dreamer URSDA the Mason Leader and Chedo the Mafia Goon died.
Day 3: GODSTATUS the Mafia Godfather was lynched.
Night 3: Burntout the Jailkeeper, Wololo_ the Overeager Vigilante, and Crucified the Townsperson died.
Day 4: nengLM the Mafia Goon was lynched.
Night 4: drmaul the Mafia Goon, DeadPresident the Inspector, and Kanadian the Townsperson died.
Day 5: Dota_Monk the Serial Killer was lynched.
Night 5L c.sph the Mafia Godfather was killed.
Day:6 last4one the Mafia Goon was lynched!
Town Wins!
Rules: These rules are essentially the same as in Mafia #9
1. Roles will be decided after sign-ups. Each role is random. I will assign roles by giving each person a number and using random.org to generate a number for every role. If you get a role you don't like, too bad.
2. If you want to play, you must be active. This means a commitment of reading/replying to this thread at least once/day, but it will probably require more time than that.
3. You may not collaborate with other players outside of this thread through PM, IRC, AIM, other forums threads, etc. This is on the honor system. The game is ruined if you cheat. Anyone who is found collaborating with other players will not only be banned from future Mafia games, but will also receive a permanent ban from the forums. Cheating is a waste of everyone's time.
4. Day voting lasts up to 24 hours. For this game, after a majority is reached to lynch a player, that player will be put on the hangman's block and it will be "twilight." Talk during this time is allowed, however no new votes will count. Once I see that a majority vote has been reached, I will lock the thread, said person will be lynched and it will move on to "Nighttime." If nobody has the required majority of votes within 24 hours, whoever has the most votes will be lynched. If there is a tie in a plurality vote vote, then it will be considered "no lynch" and nobody will be lynched that day. "No lynch" is allowed as a vote.
5.Night rounds end either once all applicable power roles have reported in or when 24 hours have passed, whichever comes first. If you are a power role and do not submit your night action before the night round ends, you will be banned from the next game.
Night action order of precedence: Roleblocker > Bus Driver > Jailkeeper > Tracker > Watcher > Doctor > Kill. All kills are executed simultaneously. A player who is killing someone while getting killed will still be successful in their kill (resulting in 2 deaths).
6. Dead people cannot talk, period. If you break these rules, you will be banned from the next mafia game.
7. No screenshots allowed for any purpose.
8. Mafia Members (and Masons, if applicable in this scenario) have chat rooms for a reason. They are meant to stay private. Do not post anything from your chat room, or pretend to post anything from your chat room.
9. When voting to lynch a player, you must type their name in bold so it's easier to differentiate official votes from normal discussion.
10. Once the game starts, I will not answer questions that are asked in the game thread. If you ever have a question during the game, you can PM me to make sure you are not breaking any rules/understand how the game works. If I feel that my answer will be helpful to everyone playing (purely to understand the mechanics of the game, not to affect the outcome), I will then post it for everyone to see, so nobody will know who originally asked the question.
11. Anyone who was killed during night in the previous game is safe from night kills for the first night in this game. (Can still be lynched, and all non-killing night actions can still be used on them) drmaul cannot be night killed for the first night.
Changes from Mafia 9:
-Swapped Bus Driver from Tier 1 (3/5) to Tier 2 (2/5) category
-Added Bulletproof to 2/5 category
-Added Dreamer to 3/5 category
-Added Persuader
-Removed Arsonist from 3rd Party
-Added 2 investigations throughout the game to the Serial Killer role
Roles
Town: 12 members
5 Vanilla Town - Has no special powers or privileges
1 Miller - Normal townsperson who comes up guilty on cop investigations
1 Inspector - This role investigates a player each night and will get a clue to his identity. The clues are as follows:
"Your target works with sharp knives" - Doctor or Serial Killer
"Your target owns a lot of Gasoline" - Arsonist or Bus Driver
"Your target spends the night with people" - Hooker or Jailkeeper
"Your target is a leader among men" - Mason Leader or Godfather
"Your target owns several weapons" - Vigilante or Mafia Goon or Cop
"Your target is strangely observant" - Watcher or Mafia Cop
"Your target is not suspicious" - Vanilla Town or Miller or Bulletproof
"Your target has mental issues" - Persuader or Dreamer
Three of these Five Roles (Without Replacement)
Doctor - Chooses one person at night to save. If this person would be killed they survive. Cannot save himself.
Mason Leader - Chooses one person to recruit to the Mason group. Mason members will be able to talk and know each others names. If he attempts to recruit Mafia or the Serial Killer, he will die. If the mason is healed while trying to invite a mafia member/sk it will appear as if he were roleblocked and nothing will happen. One randomly selected Vanilla Townsperson will join the masons at the beginning of the game.
Sane Cop - Investigates one person each night to find out if they are guilty or innocent.
Overeager Vigilante - Chooses one person to kill every night. Must kill someone each night.
Dreamer - Has a dream every night, that tells the tale of 3 players. One of them is guilty. The Serial Killer does not appear in dreams.
Two of these Four Roles (Without Replacement):
Watcher - Watches one person every night. Will know who visited that person. Does not know the nature of the visits. Watchers are allowed to watch themselves.
JailkeeperJails one target per night. That target is role-blocked and immune to all night actions performed on him. Cannot jail himself.
Bus Driver - Chooses any 2 players each night to swap positions each night. What ever would happen to the first player (heals/roleblocks/kills/jails) happens to the second player and vice versa. Investigations from the Inspector, Cop, Mafia Cop, and Watcher are not affected by the Bus Driver.
Bulletproof - This role cannot be killed by roles that use guns during the night (Vigilante/Mafia). Since the serial killer uses a knife he can still be killed by him. Can still be lynched.
Red Mafia: 4 members
2 Mafia Goons - Has no powers but may vote at night for who the mafia kills and who does the killing
1 Mafia Godfather - Appears as a Townsperson for investigations. Immune to ALL actions from enemy Mafia so long as he has 2 other Mafia members alive on his team.
One of these Two
Hooker - Mafia equivalent of the Roleblocker. Chooses one person to block each night. Cannot block the same player 3 nights in a row. Cannot block and kill the same night
Mafia Detective - Investigates one player each night and finds out their role (if investigating a 3rd party role they will simply receive information that it's a third party role). Cannot investigate and kill the same night.
Blue Mafia: 4 members
2 Mafia Goons - Has no powers but may vote at night for who the mafia kills and who does the killing
1 Mafia Godfather - Appears as a Townsperson for investigations. Immune to ALL actions from enemy Mafia so long as he has 2 other Mafia members alive on his team.
One of these Two
Hooker - Mafia equivalent of the Roleblocker. Chooses one person to block each night. Cannot block the same player 3 nights in a row. Cannot block and kill the same night
Mafia Detective - Investigates one player each night and finds out their role (if investigating a 3rd party role they will simply receive information that it's a third party role). Cannot investigate and kill the same night.
3rd Party: 2
Serial Killer - Kills one person per night. His only goal is to be the last person alive. Shows up innocent for cop investigations. In addition, the Serial Killer is allowed 2 investigations (will learn the role of the target) throughout the game. Can do this at the same time as a night kill.
Persuader - Is Pro-Town unless the Mafia targets him for a kill. If the mafia try to kill him, he is instead converted to the Mafia. If the persuader is targeted by both mafia on the same night he will die instead of joining either team.
Players:
wololo_
murs
chedo
last4one
c.sph
supa_warlord
m0rphling
kanadian
drmaul
ursda
crucified
haxity
phazed
insom
wtfdota
nenglm
pig
dotamonk
deadpresident
godstatus
burntout
bdiz
Selecting and sending out roles now.
This game will start on Day 1.
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December 14th, 2011, 02:32 PM #2M-M-M-Monster Kill
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Re: Mafi #10
I say we get rid of wololo to avoid future confusions LOL
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December 14th, 2011, 02:33 PM #3Wicked Sick
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December 14th, 2011, 02:33 PM #4M-M-M-Monster Kill
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Re: Mafi #10
This thread should be locked... still, no?
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December 14th, 2011, 02:34 PM #5M-M-M-Monster Kill
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Re: Mafi #10
theres no night 0
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December 14th, 2011, 02:35 PM #6Wicked Sick
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December 14th, 2011, 02:36 PM #7Wicked Sick
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Re: Mafi #10
regardless of whether wtfdota is town or not he's detrimental to the game itself and he's the best target for a random lynch
lynch wtfdotatwitch.tv/murs321
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December 14th, 2011, 02:37 PM #8M-M-M-Monster Kill
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Re: Mafi #10
I think we should leave wtfdota for a day just to have fun seeing what he'll do.
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December 14th, 2011, 02:37 PM #9
Re: Mafi #10
Game starts on Day 1. If you didn't get your role please PM me. I mass spam pms and the website gets pretty pissed so it's possible I missed someone.
Originally Posted by drmaul
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December 14th, 2011, 02:37 PM #10M-M-M-Monster Kill
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Re: Mafi #10
ok
!lynch wtdota
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December 14th, 2011, 02:38 PM #11M-M-M-Monster Kill
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Re: Mafi #10
Nah, I usually see a post saying game has started or something. But you didn't in the last game, so I'm just being dumb.
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December 14th, 2011, 02:38 PM #12Wicked Sick
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December 14th, 2011, 02:40 PM #13M-M-M-Monster Kill
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Re: Mafi #10
Nigga please, I'm not that bad.
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December 14th, 2011, 02:41 PM #14Wicked Sick
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Re: Mafi #10
i was talking about the "if you didnt get your role please PM me" segment, not directed at you cuz you're a cutie pie 8-)
unlike wtfdota, he's those little festering pieces of poop that get attached to your butt hairs and refuse to come off, hence why i think he should be lynched
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December 14th, 2011, 02:43 PM #15M-M-M-Monster Kill
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Re: Mafi #10
... wtf. Learn to use a bidet. Go European.
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December 14th, 2011, 02:55 PM #16
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December 14th, 2011, 02:57 PM #17
Re: Mafi #10
I'm down for eliminating nick wong before he can start to speak.
lynch wtfdotaNADota playpen members: Milkshake, NengLM, ironstove, Kanadian, MrSoada, xCom, qweasdzxcdot, insomHonestly, nadota has been overrun, or grown, or whatever you want to call it so it's no longer a little club, but a big fucking commercial/public site. Go 100% with it. Make money off ads/wongs/a store. Put streams up. Do your own content. Stop trying to hold on to the notion that we can keep the close knit club we have historically been, because it's gone at this point (and I think you know it too spit)
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December 14th, 2011, 03:00 PM #18Wicked Sick
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Re: Mafi #10
can we get a town and mafia list wolol
twitch.tv/murs321
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December 14th, 2011, 03:01 PM #19Mega Kill
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Re: Mafi #10
hi everyone. hows everyone doing?
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December 14th, 2011, 03:01 PM #20
Re: Mafi #10
ppl who want to go quickly to night 1, are either not towns people, or people eager to use their roles to find something about.
We usually no lynch in day 1...
we don't have info whatsoever..
no lynch
im not going to defend nick wrrong or anything, just my experience: first lynch is always a town. Mafia have been winning lately, need to put an end to it








