Results 241 to 260 of 1161
Thread: Mafia #12
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January 11th, 2012, 07:23 PM #241
Re: Mafia #12
that's a bad move for the cop, I'm not mafia but I believe burntout is innocent. If he turns up mafia then I guess I''m fucked lol. If this is the case I will out my role but I'm sticking with my lynch vote
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January 11th, 2012, 07:23 PM #242Wicked Sick
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Re: Mafia #12
i said for the cop to continue what he's doing until he gains valuable information.
no animated sigs
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January 11th, 2012, 07:24 PM #243
Re: Mafia #12
icy care to explain why you voted off ursda?
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January 11th, 2012, 07:26 PM #244
Re: Mafia #12
hmmm suspicious.
Originally Posted by IcyLogik
my bad guys.
¯\_(ツ)_/¯
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January 11th, 2012, 07:30 PM #245
Re: Mafia #12
I thought he was over-explaining anything and everything this early in the game tbh, he didn't even out his role right before he got lynched... who the fuck wouldn't do that he has nothing to lose
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January 11th, 2012, 07:33 PM #246Wicked Sick
- Join Date
- Oct 2011
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January 11th, 2012, 07:35 PM #247Holy Shit
- Join Date
- Jan 2010
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Re: Mafia #12
LYNCH BURNTOUT

-KFC NIGGA
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January 11th, 2012, 07:42 PM #248
Re: Mafia #12
so far i think the almost guaranteed townies (in my eyes) are:
paintitgold
wtfdota
chronosphere
bdiz
supawarlord
godstatus
hella shady lurkers:
deadpres
kanadian
ganked
tedddy
insom
likely to be mafia:
burntout
nenglm
grant
darksheep
icylogik
demise
1300
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January 11th, 2012, 07:50 PM #249
Re: Mafia #12
... c.sph is really fucking retarded
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January 11th, 2012, 07:51 PM #250
Re: Mafia #12
prove I am Mafia.. I'll reveal my role if I'm about to be lynched but I don't want to this early
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January 11th, 2012, 07:53 PM #251
Re: Mafia #12
likely mafia.
and besides i wouldnt be callin you out if you didnt act scummy as hell.
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January 11th, 2012, 07:53 PM #252
Re: Mafia #12
Likely to be mafia, I definitely agree on burntout.
Icylogik's above post definitely feels like mafia, so he's on my list.
I'm not really sold on anyone else yet, especially not PIG as town. Claiming vanilla is his favorite go-to move when he's mafia.
The only person I feel safe with is c.sph, as I'm 100% sure he's town, and I love the way he plays.NADota playpen members: Milkshake, NengLM, ironstove, Kanadian, MrSoada, xCom, qweasdzxcdot, insomHonestly, nadota has been overrun, or grown, or whatever you want to call it so it's no longer a little club, but a big fucking commercial/public site. Go 100% with it. Make money off ads/wongs/a store. Put streams up. Do your own content. Stop trying to hold on to the notion that we can keep the close knit club we have historically been, because it's gone at this point (and I think you know it too spit)
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January 11th, 2012, 07:54 PM #253
Re: Mafia #12
burntout probably mafia
demise even more so to me though
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January 11th, 2012, 07:55 PM #254
Re: Mafia #12
cant really read icylogik if mafia or just weird defense

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January 11th, 2012, 07:56 PM #255M-M-M-Monster Kill
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Re: Mafia #12
? I agree with most of his list, cept i dunno what darksheep do to be on the mafia list. Rest mafia i think maybe 1300 isn't.
Originally Posted by IcyLogik
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January 11th, 2012, 07:57 PM #256
Re: Mafia #12
why am I likely mafia? for defending burntout? and lynching ursda? I told you why I lynched him and before that we had nenglm in the crosshairs not burntout... if we were so sure in the first place why switch to burntout now?
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January 11th, 2012, 07:58 PM #257
Re: Mafia #12
just wanted to point out that in my experience of hosting 6 mafia games on dotacommentaries.com, mafia will usually use "i will reveal my role if needed" as their defense
and @supa...come to think of it i dont even know why i put darksheep down on that list LOL. its just he's lurking and not really contributing to discussion at all.
hold up ill post my reasonings in a bit
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January 11th, 2012, 07:59 PM #258M-M-M-Monster Kill
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Re: Mafia #12
No one was lynching you today or tonight.. why are you so defensive?
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January 11th, 2012, 07:59 PM #259
Re: Mafia #12
ppl are going to think were on a team now
!agree
lynch burntout
gut tells me demise is more likely but hes fine too
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January 11th, 2012, 08:00 PM #260
Re: Mafia #12
fixed
Originally Posted by 1300








